Re: RtCW: GLW_StartOpenGL() issue

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On 1/19/11 1:59 PM, SiRGadaBout wrote:
Hi,

WINE 1.2.2, Return to Castle Wolfenstein retail patched to 1.4.1, OS X 10.6.6, Mac Pro 2010 with ATI 5770.

The error message is as stated in the title.  According to a post here:

Newer AMD and NVIDIA drivers have so many OpenGL Extensions that Quake 3 engine based games crash when probing the extensions at game launch.
This warning is for Linux. MacOSX drivers are created by Apple and the Vendor.


2 solutions:

Download these fixed binaries (are also nocd patched)
You can try this.  However, I don't expect this to fix your problem.

Unfortunately the fixed binaries are for Star Wars: Jedi Knight - Jedi Academy, and the GL switch doesn't improve things in my case, probably because I don't have the nVidia proprietary driver.  The FAQ says it's not possible to install drivers in WINE, so...  I'm stuck.

The nVidia Proprietary drivers are installed on Linux. MacOSX does not have a proprietary nVidia driver.

The problem may be that you are using MacOSX' broken X11. Please try to install XQuartz 2.6.0 or later and see if the error 'goes away'.

James McKenzie




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