Re: Red alert 2 network play

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On Sun, Dec 26, 2010 at 21:28, vitamin <wineforum-user@xxxxxxxxxx> wrote:
>
> nicolo.p wrote:
>> That's exactly what I'm asking about.
>
> And that's exactly what I told you. Wine has a specific limitation on what dll can be (native or built in). It applies for the entire process. You can't load native dll and then import built in from it (exactly what this wsock32.dll tries to do). Unless you change the name of the built in dll, and modify wrapper dll to load that new dll instead.

The modified DLL uses ws2_32.dll, not wsock32.dll IIRC. (I posted some
debugs a LONG time ago...)

IIRC it sould occationally find games and join them, but I had
DirectDraw issues....

Gert




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