Re: How to debug driver code when app run on wine?

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On 12/26/10 1:09 AM, jeffliu wrote:
jeffliu wrote:
I am trying to debug opengl driver when windows Direct3D game runs on wine, and encounter the problem

Working on SUSE 11.2, and download the wine binary by YaST2, then:

root>gdb wine
gdb>  b driver_init
gdb>  r game.exe

then I can break the driver on driver_init, and i can see the driver stack by bt, but I cannot see the driver source code, debugger can not find the source code file, but if you use "s" to step by step, debugger can find each function called, so it's strange.

So am I doing right for debugging this case, I am new to wine, thanks in advance


Or do I have to build wine from source code to debug this?

How about answering my question first?

Wine usually is built with debugging code, but most programs are not.

James McKenzie




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