Everyone, I'm sorry for the screw ups. Gmail and I had a major argument and my fixing didn't work. I hope this one does. A moderator is welcome to delete my mistakes. Or leave them alone for comic relief. *********************************************** On Thu, Nov 11, 2010 at 9:17 AM, tparker <tparker@xxxxxxxxxxxxxx> wrote: > When playing WoW through Wine (1.3.6) my video settings are limited because > some of them require "2G or more CPU memory". Another computer in the house > can play in Windows with those settings maxed out on a graphics card that > only has 1G built in, so the setting doesn't mean graphics memory. My > computer has 5G of ram (32 bit PAE kernel) so it's not that. So what is CPU > memory and how do I tell if I really don't have enough or if there is a > problem with the game detecting it properly through wine? > > My first thought was the different kinds of CPU cache memory, but their totals are much less than 2GB. An article on Wikipedia makes a clear distinction between cache and system RAM. http://en.wikipedia.org/wiki/CPU_cache I believe the following to be valid: Wine is a 32 bit program WoW is a 32 bit program Very broadly speaking, 32 bit only deals with a max of aprox. 3.2 GB of system RAM I have seen discussions (here and/or WoW) that suggests limiting what Wine "sees" to 3 GB of system RAM Anything over 3GB is wasted and may introduce a fubar factor Whatever your hardware can do may not be what particular software can/can't do The Windoze comp may be sharing system RAM with the video card (check BIOS for that) WoW has raised the graphics bar again, Shader 4 support is now required to use some settings at max MS Direct stuff uses hardware differently than OpenGL That's the closest I could get to "CPU memory". Jim -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20101113/9caecb51/attachment.htm>