tparker, please disregard personal reply - gmail did something stupid again On Sat, Nov 13, 2010 at 9:45 AM, Jim Hall <volunteer.jim@xxxxxxxxx> wrote: > On Thu, Nov 11, 2010 at 9:17 AM, tparker <tparker@xxxxxxxxxxxxxx> wrote: > >> When playing WoW through Wine (1.3.6) my video settings are limited >> because some of them require "2G or more CPU memory". Another computer in >> the house can play in Windows with those settings maxed out on a graphics >> card that only has 1G built in, so the setting doesn't mean graphics memory. >> My computer has 5G of ram (32 bit PAE kernel) so it's not that. So what is >> CPU memory and how do I tell if I really don't have enough or if there is a >> problem with the game detecting it properly through wine? >> >> > > > My first thought was the different kinds of CPU cache memory, but their > totals are much less than 2GB. An article on Wikipedia makes a clear > distinction between cache and system RAM. > http://en.wikipedia.org/wiki/CPU_cache > > I believe the following to be valid: > Wine is a 32 bit program > WoW is a 32 bit program > Very broadly speaking, 32 bit only deals with a max of aprox. 3.2 GB > of system RAM > I have seen discussions (here and/or WoW) that suggests limiting what > Wine "sees" to 3 GB of system RAM > Anything over 3GB is wasted and may introduce a fubar factor > Whatever your hardware can do may not be what particular software > can/can't do > The Windoze comp may be sharing system RAM with the video card (check > BIOS for that) > WoW has raised the graphics bar again, Shader 4 support is now > required to use some settings at max > MS Direct junk uses hardware differently than OpenGL > > > That's the closest I could get to "CPU memory". > Jim -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20101113/8fd91b13/attachment.htm>