Re: Compiling Wine with opengl support

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On 10/31/10 9:55 AM, James McKenzie wrote:
> On 10/31/10 8:43 AM, Peter7K wrote:
>> Hi all. After upgrading to Maverick 10.10, and additionally using
>> Nvidia beta drivers, it appears that my wine will not compile with
>> opengl. I'm assuming it's a library issue, and I have this error in my
>> config.log:
>>
>> wine
>> libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:
>> No such file or directory
>>
> Are you on a Mac?
Why does that matter?
> 
> This looks like a issue that needs to be resolved when running Linux on
> a Mac and building Wine.
No. That message is because Wine tries very hard to support OpenGL on
Mac OS X. It's harmless on other OSes. The OP's problem lies elsewhere.

@Peter7K: Look further in the config.log file. There must be some reason
Wine couldn't find/use your libGL. I'll bet it has something to do with
the fact that you installed Mesa on top of the nVidia driver's libGL. In
that case, you should probably reinstall the video driver.

Chip



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