On 9/21/10 9:08 AM, r2rX wrote:
The prior post is based on Quake 2...but Quake 3 logs the same thing. The following is Unreal Tournament:
Code:
err:virtual:map_image failed to set 60000020 protection on section .text, noexec filesystem?
err:virtual:map_image failed to set 60000020 protection on section .text, noexec filesystem?
err:virtual:map_image failed to set 60000020 protection on section .text, noexec filesystem?
err:virtual:map_image failed to set 60000020 protection on section .text, noexec filesystem?
err:module:attach_process_dlls "Core.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"D:\\UnrealTournament\\System\\Unreal Tournament.exe" failed, status c0000005
The constant seems to be the 'virtual map' error.
However, testing out the Half-Life series (Source engine) they seem to work fine. But any game using the Unreal Tournament, Unreal Tournament 2004, Quake 2 and Quake 3 engine...this problem occurs.
Installed and ran the first level of QuakeII this evening. It's been a
long time since I played this game.
Did not get 'killed'
James McKenzie