Oblivion inversed sound

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



The problem is the sound output is inversed. What should be heard on the right is heard on the left side and vice versa.

So ... if a guard is on your left and he says something you hear him from you right side... This applies to all sounds not just chatter.. bonfires, horse, etc...

Is there any way to fix this?

Used wine 1.3.0 and currently using wine 1.3.1. Running Ubuntu 10.04 32bit. Oblivion has been patched to latest official patch and also the unofficial patch has been applied. Only one mod used that affects water. It has no effect on the sound whether it is activated or not.

The link to the application is this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19986







[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux