Negatratoron wrote:
James McKenzie wrote:
Negatratoron wrote:
The problem itself is that Sins of a Solar Empire does not run under Wine, but I am quite confident that appending an extra ".so" is what's causing this game to crash, so I just made that the subject to hopefully get better results.
I'm using Wine 1.2 on both my desktop computer and my laptop. Sins of a Solar Empire works on the desktop, but not the laptop. I started with a fresh .wine directory in both. On the laptop, the game just crashes and Sins of a Solar Empire spits out a memory dump.
Running wine with WINEDEBUG=warn+all indicates that wine incorrectly adds ".so" to the file names of the libraries it looks for. This results in errors like this:
Code:
warn:module:load_builtin_dll cannot open .so lib for builtin L"ntdll.dll.so": /usr/local/bin/../lib/wine/ntdll.dll.so.so: cannot open shared object file: No such file or directory
No, the library files are actually called .dll.so and should be located
in /usr/lib or /usr/local/lib. Looks like something is munged with your
wine file install.
What operating system/version/distribution are you running and how did
you install Wine on your laptop?
James McKenzie
I know that the dll files end in .so, but what Wine seems to be looking for when it runs a program is a file that ends with .dll.so.so. 'sorry if I wasn't completely clear in my description of the problem.
Now, that's a completely different problem...Looks like something got
stuffed in the build. Maybe someone else has experience with this and
can help. I use a Mac so, unfortunately, I cannot. Maybe it is time to
fix my FC12 install on my Thinkpad A22p (it is not 'state of the art'
but it gets the job done.)
I compiled Wine from source on OpenSUSE 11.3.
Thank you for that information. It will be very helpful.
James McKenzie