Re: Wine incorrectly appends ".so" to the libraries it

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James McKenzie wrote:
> Negatratoron wrote:
> 
> > The problem itself is that Sins of a Solar Empire does not run under Wine, but I am quite confident that appending an extra ".so" is what's causing this game to crash, so I just made that the subject to hopefully get better results.
> > 
> > I'm using Wine 1.2 on both my desktop computer and my laptop.  Sins of a Solar Empire works on the desktop, but not the laptop.  I started with a fresh .wine directory in both.  On the laptop, the game just crashes and Sins of a Solar Empire spits out a memory dump.
> > 
> > Running wine with WINEDEBUG=warn+all indicates that wine incorrectly adds ".so" to the file names of the libraries it looks for.  This results in errors like this:
> > 
> > Code:
> > 
> > warn:module:load_builtin_dll cannot open .so lib for builtin L"ntdll.dll.so": /usr/local/bin/../lib/wine/ntdll.dll.so.so: cannot open shared object file: No such file or directory
> > 
> > 
> > 
> > 
> No, the library files are actually called .dll.so and should be located 
> in /usr/lib or /usr/local/lib.  Looks like something is munged with your 
> wine file install.
> 
> What operating system/version/distribution are you running and how did 
> you install Wine on your laptop?
> 
> James McKenzie


I know that the dll files end in .so, but what Wine seems to be looking for when it runs a program is a file that ends with .dll.so.so.  'sorry if I wasn't completely clear in my description of the problem.

I compiled Wine from source on OpenSUSE 11.3.







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