James McKenzie wrote: > Terminal output and log file if too long (>20 lines) when this happens? > > http://wiki.winehq.org/FAQ#get_log > > James McKenzie tried to lower all audio and video details to lowest before one of the crashes the console says Code: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #57: fixme:d3d_shader:print_glsl_info_log Vertex info fixme:d3d_shader:print_glsl_info_log ----------- fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be used before being initialized this repeats around 13x with different shader #, but i don't think it's related... after the game shuts down, the console outputs Code: err:ole:RevokeDragDrop invalid hwnd (nil) fixme:font:WineEngRemoveFontResourceEx (L"c:\\steam\\steamapps\\accname\\team fortress 2\\tf\\resource\\tf2build.ttf", 10, (nil)): stub (repeated MANY times with different fonts) fixme:avifile:AVIFileExit (): stub! fixme:winmm:MMDRV_Exit Closing while ll-driver open err:mmtime:TIME_MMTimeStop Timer still active?! i'm running the game with Code: wine /path/to/Steam/steam.exe -silent -applaunch 440 -window -novid -width 1280 -height 1024