On Tue, Apr 20, 2010 at 9:46 AM, zimzum <wineforum-user@xxxxxxxxxx> wrote: > I usually don't mess with wine -- the program either works or it doesn't. That being said, I would like to get this game to run if possible. > > This is the output from console. It says that openal-soft needs to be upgraded to v1.12 but I'm at v1.12.854-5.1. > Any help is appreciated. > > Code: > fixme:win:EnumDisplayDevicesW ((null),0,0x32f24c,0x00000000), stub! > fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats > fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT! > fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table > fixme:d3d9:Direct3DShaderValidatorCreate9 stub > fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats > err:mmdevapi:pulse_fixup Disabling pulseaudio because of old openal version > err:mmdevapi:pulse_fixup Please upgrade to openal-soft v1.12 or newer > fixme:mmdevapi:MMDevice_Activate IID_IAudioClient unsupported > > Accessing the NS2 Test Engine requires a valid key which appears to cost $20 USD so I can't test this for you. My first reaction would be to disable mmdevapi in winecfg under the library tab (winecfg -> libraries -> type mmdevapi -> add -> select and edit -> disable). If that doesn't work try using the native openal32.dll or a mixture of the two suggestions. Report back if either work.