Hello vitamin vitamin wrote: > > Kobe wrote: > > fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600) > > Any hints how to get a fullscreen mode? > > > > That message is harmless. ... > It must be Code: fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768) when I configure this resolution in winecfg, must it not be? That's just a sign that wine uses 800x600 although I configured differently. Nevertheless I'd like to activate "Use Fullscreen" or something so that wine scales up to full screen automatically. I will look at xorg.conf and xrandr, thanks. vitamin wrote: > > Kobe wrote: > > 2) I'm using OSS instead of ALSA. > > Don't. Get rid of all crap that called pulseaudio - it is the source of all sound issued in Wine. Use ALSA directly kill all sound servers. > You mean to use only ALSA? I'm using OSS because with ALSA I've had have much more sound problems. vitamin wrote: > > Kobe wrote: > > 3) During game there are some lags. > > Wine has loads of issues. It's impossible to tell if any of them causing this lag. Or if it's drivers/sound/system. > Is there any chance during debug-mode (winedbg) or would it be a waste of time? vitamin wrote: > > Kobe wrote: > > 4) I enabled mouse-catch during DirectX games but when I move the cursor very quickly I break out of the game window. That shouldn't happen! > > That option hasn't worked for the past 5 years. The code that looks at that option only used by very very old DDraw programs. And only in specific circumstances. Damn. It works quite correct except of very fast movings. [Crying or Very sad]