James McKenzie wrote: > thistimearound wrote: > >> @James: I'm using Ubuntu 9.10, not OS X. Apple didn't hide anything from me. >> >> As for running things in the terminal, I ran Plants Vs Zombies and actually got it to work! So that's a start; it did leave this behind though: >> http://pastebin.com/m2e3166e3 >> >> >> > Since your output is short (23 lines) I'll post it here and let the > mods scream at me if they wish: > > >> fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) >> > - stub! > >> err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} >> > not registered > >> err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} >> > not registered > > I don't know what class this comes from, however a quick Google for the > string brought up an entry from the debian and Ubuntu forums. They > state that this may be coming from D3D. > > >> err:ole:create_server class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not >> > registered > >> fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported >> err:ole:CoGetClassObject no class object >> > {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x17 > >> fixme:advapi:SetEntriesInAclA 1 0x32f8a4 (nil) 0x32f8dc >> fixme:d3d_caps:init_driver_info Unhandled vendor 8086. >> fixme:win:EnumDisplayDevicesW ((null),0,0x33efac,0x00000000), stub! >> fixme:d3d_caps:init_driver_info Unhandled vendor 8086. >> fixme:win:EnumDisplayDevicesW ((null),0,0x33e4d8,0x00000000), stub! >> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation >> > support to SetDepthStencilSurface > >> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 >> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 >> fixme:d3d_caps:init_driver_info Unhandled vendor 8086. >> fixme:win:EnumDisplayDevicesW ((null),0,0x33f09c,0x00000000), stub! >> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation >> > support to SetDepthStencilSurface > >> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 >> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 >> fixme:d3d:IWineD3DDeviceImpl_Release (0x15a8a8) Device released with >> > resources still bound, acceptable but unexpected > >> fixme:d3d:dumpResources Leftover resource 0x15e080 with type >> > 1,WINED3DRTYPE_SURFACE > >> fixme:d3d_caps:init_driver_info Unhandled vendor 8086. >> fixme:win:EnumDisplayDevicesW ((null),0,0x33f09c,0x00000000), stub! >> > > Looks like a couple of functions that need to be implemented in Wine's > D3D. However, you did state the program works, but does it have full > functionality? > > James McKenzie > > > > > A little more from the Applications Database: try to install wininet through winetricks, that did it for me... This may be the fix for your problem as well with the error messages. However, I would suggest installing to a different Wine Prefix and then applying this in case it breaks things. To use a different wine prefix you can use the environment variable WINEPREFIX as: [code] WINEPREFIX=/$HOME/newwineprefix wine notepad (This sets up a new Wine directory and insures that Wine is working) cd to the installation directory for your program wine <name of installation program>.exe [/code] The errors should not appear. James McKenzie