Need help with HL2

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Hi!

Could some give me a hint, I cant run HL2. Steam runs fine, HL2 can be started but after the "splash screen" and "loading page" HL2 crashes with following info:


Code:
half-life 2]$ wine hl2.exe -steam -console -game                            
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers                                                                                 
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers                                                                                         
fixme:win:EnumDisplayDevicesW ((null),0,0x33e070,0x00000000), stub!                          
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT                       
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!                            
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1024x768x32 @60! (XRandR)                                                                                           
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT                       
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT                       
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32_FLOAT                                
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT                       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2401                                                         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2403       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) @ surface.c / 2405       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE) @ surface.c / 2407       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER, GL_NEAREST) @ surface.c / 2409         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER, GL_NEAREST) @ surface.c / 2411         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2420                                                         
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 417                                                                  
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047                                                     
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x139fd0) : stub                         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2401                                                         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2403       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) @ surface.c / 2405       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE) @ surface.c / 2407       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER, GL_NEAREST) @ surface.c / 2409         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER, GL_NEAREST) @ surface.c / 2411         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2420                                                         
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 417                                                                  
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047                                                     
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x139fd0) : stub                         
fixme:font:WineEngAddFontResourceEx Ignoring flags 10                                        
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e2c8 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf4f6338) : pBox=0x33e31c stub                
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x139fd0) : stub                         
fixme:font:WineEngAddFontResourceEx Ignoring flags 10                                        
fixme:font:WineEngAddFontResourceEx Ignoring flags 10                                        
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2401                                                         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2403       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) @ surface.c / 2405       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE) @ surface.c / 2407       
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER, GL_NEAREST) @ surface.c / 2409         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER, GL_NEAREST) @ surface.c / 2411         
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2420                                                         
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 417                                                                  
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047                                                     
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x139fd0) : stub                         
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub                
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xf769ab0) : pBox=0x33e344 stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:avifile:AVIFileExit (): stub!
err:seh:setup_exception_record stack overflow 1132 bytes in thread 0027 eip 7ef7f361 esp 0d130ec4 stack 0xd130000-0xd131000-0xd230000




Any hints are welcomed. 


Infos: 
Mandriva 2009.1 64bit. 
Wine 1.1.17
Nvidia driver 180.51
no desktop FX.
pulseaudio disabled
(setting in wine = audio OSS/ ->no difference with ALSA
video = emulated desktop ->makes no difference )

Cheers






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