2009/6/11 vitamin <wineforum-user@xxxxxxxxxx> > > V0idExp wrote: > > Hi 2 all! I'm completely new to WINE development (but I have a good > programming experience in C, especially in 2D/3D graphics and games > programming), and I'd like to write a patch related to Fallout 1.x mouse > lags. > > That depends on what the problem really is. > > Is the game too slow drawing the cursor? Or the mouse events getting > "stuck"? Former might have something to do with absent DIB engine. Later, > could be caused by number of things that's really hard to fix. > > > > > > Mouse speed is related to some changes in DirectDraw and DirectInput – as I said, it can be „fixed” by setting MouseWaropOverride to “disable” - however there is still bug during combat (mouse should be movable, and it is not), as for game's speed, DIB doesn't seem to help, it actually makes things worse – so without fast CPU this game is rather unplayable I'm afraid :( Also look here: http://bugs.winehq.org/show_bug.cgi?id=6033 -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20090611/02c8de2d/attachment.htm>