The pbuffer check is done in dlls/winex11.drv/opengl.c: if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture")) register_extension(&WGL_ARB_pbuffer); Just make that if-statement return true or just remove the if-statement. That should do the job.