Re: Problems with pbuffers

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The pbuffer check is done in dlls/winex11.drv/opengl.c:
    if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
        register_extension(&WGL_ARB_pbuffer);

Just make that if-statement return true or just remove the if-statement. That should do the job.






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