Sims 3 issue

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I got Sims 3 to install using the retail DVD (using the no-cd patch) and everything works great UNTIL I quit the game or it crashes. 

When I try to restart the game I  just get :

fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers                                                         
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers                                                                 
fixme:win:EnumDisplayDevicesW ((null),0,0x256ed68,0x00000000), stub!             
fixme:win:EnumDisplayDevicesW ((null),0,0x256d8a0,0x00000000), stub!             
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers                                                         
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers                                                                 
fixme:win:EnumDisplayDevicesW ((null),0,0x256d2a0,0x00000000), stub!             
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers                                                         
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers                                                                 
fixme:win:EnumDisplayDevicesW ((null),0,0x256d330,0x00000000), stub!             
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found                                              
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found                                              
fixme:thread:SetThreadIdealProcessor (0xf0): stub                                
fixme:thread:SetThreadIdealProcessor (0x1b0): stub                               
fixme:xinput:XInputGetState (0 0x256f2bc)                                        
fixme:xinput:XInputGetState (1 0x256f2bc)                                        
fixme:xinput:XInputGetState (2 0x256f2bc)                                        
fixme:xinput:XInputGetState (3 0x256f2bc)                                        
fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS) 
fixme:system:SystemParametersInfoW Unimplemented action: 4124 (SPI_GETMOUSESONAR)
fixme:thread:SetThreadIdealProcessor (0x1b4): stub                               
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!                                                                                
err:d3d:CheckTextureCapability Unhandled format=unrecognized                     
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!                                                                                
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table                                                                
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!                                                                                
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table                                                                
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!                                                                                
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table                                                                
fixme:thread:SetThreadIdealProcessor (0x1fc): stub                               
fixme:thread:SetThreadIdealProcessor (0x218): stub                               
fixme:thread:SetThreadIdealProcessor (0x21c): stub                               
fixme:xinput:XInputGetState (1 0x256fca8)                                        
fixme:thread:SetThreadIdealProcessor (0x260): stub                               
fixme:thread:SetThreadIdealProcessor (0x264): stub                               
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmReleaseContext (0x3002a, 0x159eb8): stub                            
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:xinput:XInputGetState (2 0x256fca8)                                        
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:xinput:XInputGetState (3 0x256fca8)                                        
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:imm:ImmGetOpenStatus (0x159eb8): semi-stub                                 
fixme:xinput:XInputGetState (0 0x256fca8)              

That last messgae scrolls on as long as I am running the game and Sims never starts. If I reboot my computer , it launches fine 1 time.

HELP!






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