pinchies wrote about {Wine] DarWine & OpenGL > >Hi, >For the past 3 months I have been trying to get wine working well, but have hit several obstacles. >I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds. One item, Mike builds for Tiger, not Leopard. I have built on Leopard and will, again, attempt to get the file uploaded to the same site that hosts Mike's builds. >The issues: >I can't seem to get OpenGL working or DirectX. This is a shortcoming of OpenGL on Tiger (you cannot install XQuartz builds on Tiger from what I gather on the XQuartz site that has the OpenGL fixes and server updates.) >I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other > files in the same folder. This means some programs seem to not launch correctly. How are you launching the programs? Through a link or by changing to the install directory and then launching through Finder? The suggested method is to use terminal and then lauch using the wine <program.exe> command and this is outlined in the Wine FAQs as well. > >Does anybody have a setup/config that they have tried on OS X where everything is working, and could >they describe this to me? I've installed Fink and loaded the dependencies needed to build Wine. I then used Mike's build environment to build Wine on Leopard. I then installed it and ran Final Doom (which crashed with Mike's builds.) The program ran well once I set it up to use Windowed mode (it ran but was real ugly in full screen mode.) Hope this helps solve your Wine on MacOSX difficulties. James McKenzie