Re: Which version of OpenGL is wine using?

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James Huk wrote:
> Today I got following questions:
> 1.Which version of OpenGL is wine written in? 3.1? 3.0? 2.1? 2.0? Lower
> maybe?

ATM up to 2.1.


James Huk wrote:
> 2.Is wine using custom OpenGL extensions? From which vendors (NVIDIA I guess, ATI, S3, INTEL or others as well?)?

Yes.


James Huk wrote:
> 3.What is the minimum OpenGL version to run DX2/3/6/7,DX8,DX8.1 and DX9.0 apps?

Any. Wine will report and support only features that are available.


James Huk wrote:
> (I guess for OpenGL apps it doesn't really matter right? You are just
> wrapping it to native OpenGL commands probably ? correct?)

Correct, with few minor additions.






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