Re: Gamemaker 5.3 under wine on OSX?

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Austin English <austinenglish@xxxxxxxxx> wrote on March 22nd:
>
>On Sun, Mar 22, 2009 at 10:57 AM, jamdis <wineforum-user@xxxxxxxxxx> wrote:
>> I'm very new to wine, so please excuse my noobness.
>>
>> I know that the current version of Gamemaker doesn't fully function under Wine.  However, the AppDB shows that some people have had luck with version 5.3.  I can get this version to run quite nicely on my mac using Crossover Games, but it doesn't work with the current version of Wine offered with the Darwine Helper from Kronenberg's site.
>>
That version is quite old.  Mike has been overwhelmed by 'real life' and has not built Wine for MacOSX lately.

I have a working version here and would like to take another look at the CodeWeavers changes to see if I can get them to work with the current development version so that I can play some of my favorite games.

>
>Crossover games has a few hacks not in regular wine. Probably the
>hacks related to OS X's broken OpenGL are what's helping.
>
And hopefully they will not be needed in the near future.  XQuartz 2.3.3 will have fixes for the brokenness of OpenGL.

>You could get Crossover game's source then apply it to Darwine's
>source and recompile. Or try different graphics settings.
>
Again, I'll check.

Be aware that any problems you find may be ignored by CodeWeavers as well.

James McKenzie




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