On Thu, Nov 13, 2008 at 2:25 PM, hatten <wineforum-user@xxxxxxxxxx> wrote: > like this? > Yes. > Code: > hatten@stetson:~$ cd "/home/hatten/.wine/drive_c/Program Files/Project64 1.6" > hatten@stetson:~/.wine/drive_c/Program Files/Project64 1.6$ wine Project64.exe > fixme:win:EnumDisplayDevicesW ((null),0,0x32f308,0x00000000), stub! > fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture > @ directx.c / 3554 > fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface > err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat > fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface > fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x13a8b8) : stub > fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x13a8b8) : stub > fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x13a8b8) : stub > fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x13a8b8) : stub > fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x13a8b8) : stub > fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x13a8b8) : stub > > > not that the output is different but...[Rolling Eyes] Some applications will crash/misfunction if not launched properly. It's best to be in the habit of doing it correctly. If not using wine 1.1.8, upgrade. -- -Austin