Re: Tank Combat - loading error

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



ok i just noticed something... 

the dll's i got from my winxp box, but apparently they are d3dx10 not 9...

have since just replaced them with the correct ones and its working..

Sorry to bug u  [Embarassed] 

well the intro plays but its black and i cant see it, but when it gets to the option screen, i can see that, but when trying to load a mission i get the following..



> fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x151270) : stub
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383
> fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x151270) : stub
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glActiveTextureARB @ state.c / 1832
> fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383
> err:seh:raise_exception Unhandled exception code c000008d flags 0 addr 0x7d255ffe
> wine client error:1f: write: Bad file descriptor
> err:ntdll:RtlpWaitForCriticalSection section 0xbfa2fc "?" wait timed out in thread 0009, blocked by 001f, retrying (60 sec)
> 







[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux