hm...could it possibly be a problem while networking? I remember back a month or two ago I had a problem in CS:S as the messages overflowed and I end up with a crash (according to CS:S console)... you said that: > One more thing, with CS:CZ, I usually get to play for a couple minutes on my own server, whereas I might get one or two seconds on an internet server before my computer locks up. Now that twists my head. Do you mean a listen-server or a server hosted in your LAN? Oh well, I don't know...maybe you could try to test a clean wine install and test it again? even, maybe build your source out of git? (Once it helped me...)