Re: Starcraft and Diablo II use a lot of CPU power

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On Thu, Jul 31, 2008 at 7:01 PM, belegdol <wineforum-user@xxxxxxxxxx> wrote:
> I can try that, but I thought using opengl ddraw renderer was supposed to solve problems with different colour depths, wasn't it? At least that's what the wiki (http://wiki.winehq.org/DirectDraw) says.
>
I think this depends on you graphics card. If you have intel graphics
or an older Radeon card and some Geforce cards you will not have the
acceleration necessary so the conversion will be done by the CPU.

John


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