I can try that, but I thought using opengl ddraw renderer was supposed to solve problems with different colour depths, wasn't it? At least that's what the wiki (http://wiki.winehq.org/DirectDraw) says.
I can try that, but I thought using opengl ddraw renderer was supposed to solve problems with different colour depths, wasn't it? At least that's what the wiki (http://wiki.winehq.org/DirectDraw) says.