Re: Is there a way to force wine to use more memory?

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The executable (Witcher.exe) does have the flag (IMAGE_FILE_LARGE_ADDRESS_AWARE), and Wine seems to support it, so the game should be able to use more RAM. If it crashes then it looks like a Wine bug. You should run the application from the console, copy the crash dump and file a bug on http://bugs.winehq.org .






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