Re: things I miss in wine

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On Tue, Jun 3, 2008 at 9:11 AM, Jochen <blackdrag@xxxxxxx> wrote:
> Hi there,
>
> there are many issues in wine and you can work around most of them somehow
> but there are few that you can not bypass.
>
> Copy Protection:
>
> wine seems to support a few copy protection systems, but not all. No of
> course you could say that a nocd crack should be used to work around that
> issue, but what if there is none available? Many games are done for
> different countries in different versions. It is quite possible that a
> English crack won't work with a Spain, Greek, German,... version. Not to
> forget that such a crack is illegal in most countries already. What wold
> have to be done to get *all* copy protection system working? Starforce for
> example. Well or fool them enough to satisfy them would be good enough for
> me ;)

Not as easy as it sounds to support. Many depend on very low level
kernel drivers or hooks which will be very difficult to implement in
wine.

> Multiprocessor abilities:
>
> True, that is a recent development. But to say hat games won't use it or
> that there won't be windows software out there that can't use multiple
> processor sound a bit ignorant to me.. that's because I know that it is not
> true. At last for the games sector, there are a growing number of games that
> are able to use more than one CPU. All unreal3 based games for example will
> have multi CPU support. Are there plans for wine to change it to let it use
> more than just one CPU?

This should work. If not, file a bug for the app that doesn't work.


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