On Tue, Jun 3, 2008 at 9:11 AM, Jochen <blackdrag@xxxxxxx> wrote: > Hi there, > > there are many issues in wine and you can work around most of them somehow > but there are few that you can not bypass. > > Copy Protection: > > wine seems to support a few copy protection systems, but not all. No of > course you could say that a nocd crack should be used to work around that > issue, but what if there is none available? Many games are done for > different countries in different versions. It is quite possible that a > English crack won't work with a Spain, Greek, German,... version. Not to > forget that such a crack is illegal in most countries already. What wold > have to be done to get *all* copy protection system working? Starforce for > example. Well or fool them enough to satisfy them would be good enough for > me ;) Not as easy as it sounds to support. Many depend on very low level kernel drivers or hooks which will be very difficult to implement in wine. > Multiprocessor abilities: > > True, that is a recent development. But to say hat games won't use it or > that there won't be windows software out there that can't use multiple > processor sound a bit ignorant to me.. that's because I know that it is not > true. At last for the games sector, there are a growing number of games that > are able to use more than one CPU. All unreal3 based games for example will > have multi CPU support. Are there plans for wine to change it to let it use > more than just one CPU? This should work. If not, file a bug for the app that doesn't work.