Re: First-time wine user, having problems with Direct3D and EE2

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I made some progress, so i thought I'd follow up. But there is still 
some issues i'm hoping someone can help me with.

I was finally able to play the game. It turns out that I had to enable
"Emulate Virtual Desktop" in winecfg, which was not on by default. Is 
this generally a required setting when running programs that require 
Direct3D? (my wine newb-ness shows, i know...)

After getting the game to run, the next issue was sound. A little 
googling revealed that wine doesn't get along well with pulseaudio, 
which is now the default in Fedora 8. The work around is to use padsp as 
a OSS wrapper. Running "padsp winecfg" and selecting the OSS driver, 
then running "pasdp wine <path to game exe>" allowed the sound to work.

Now, the remaining issues that i've noticed:

1. Places where punctuation marks (like . : , ) are suppose to be show 
up as white rectangles. others have reported to AppDB about this, but 
wanted to see if someone more 
knowfile:///home/bmasuda/Desktop/Screenshot-Default%20-%20Wine%20desktop.png
ledgeable could ellaborate or explain this issue.

2. Units on the map have a strange "dark square" beneath them. I'm 
attaching a PNG screenshot that shows what i'm talking about. 
Screenshots on AppDB do not show this problem so it was not something i 
was expecting. Is there some setting that will make the "dark squares" 
go away?

Also in the PNG screenshot, you can see the white rectangles mentioned 
in #1 above.

Would appreciate any suggestions.. thanks!


Bond Masuda wrote:
> I'm a first time wine user, though long time Linux user, so excuse me if
> my question is documented somewhere. I've searched, here and google
> without success thus far.
> 
> Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work
> well with wine, so I decided to try this as my first attempt to use
> wine. Unfortunately, I get the following errors:
> 
> "Failed to create Direct3D Device. Cannot continue."
> 
> And at the console, i get:
> 
> err:ole:CoInitializeEx Attempt to change threading model of this
> apartment from multi-threaded to apartment threaded
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32
> vertex samplers and 32 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers +
> MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0xf2f6c4,0x00000000), stub!
> fixme:winmm:MMDRV_Exit Closing while ll-driver open
> 
> 
> My system is a Q6600, 4GB RAM, Nvidia 8600GT 256MB video card. I'm
> running Fedora 8 x86_64, with the Nvidia drivers. This is a FRESH
> install of Fedora 8 w/ updates, and FRESH install of
> wine-1.0-0.1.rc1.fc8.
> 
> Nvidia driver has the 32bit OpenGL installed. I have both i386 and
> x86_64 packages of the Mesa packages.
> 
> Can someone please enlighten me on the meaning of the error messages and
> how i might correct the problem?
> 
> TIA,
> -B.
> 
> 
> 
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