I'm a first time wine user, though long time Linux user, so excuse me if my question is documented somewhere. I've searched, here and google without success thus far. Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work well with wine, so I decided to try this as my first attempt to use wine. Unfortunately, I get the following errors: "Failed to create Direct3D Device. Cannot continue." And at the console, i get: err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0xf2f6c4,0x00000000), stub! fixme:winmm:MMDRV_Exit Closing while ll-driver open My system is a Q6600, 4GB RAM, Nvidia 8600GT 256MB video card. I'm running Fedora 8 x86_64, with the Nvidia drivers. This is a FRESH install of Fedora 8 w/ updates, and FRESH install of wine-1.0-0.1.rc1.fc8. Nvidia driver has the 32bit OpenGL installed. I have both i386 and x86_64 packages of the Mesa packages. Can someone please enlighten me on the meaning of the error messages and how i might correct the problem? TIA, -B.