Just another question to the memory. Is there a chance to get rid of the high memory useage. Some applications crash when the virtual memory is about 4096MB. Examples: Gothic3, 3DMark03 (in some cases). I think they crash because they are only 32bit and so they couldn't access the addresses over 4GB. Just for info the memory usage in 3DMark03: Mem: 8200992k total, 3747164k used, 4453828k free, 444436k buffers Swap: 1469908k total, 0k used, 1469908k free, 2042612k cached