MacOSX and OpengGL

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Hi.
Since there is a lot of misleading info on the net I wanted to ask if
there is any way to make OpenGL work with wine on MacOSX? I know it is
not wine's fault but maybe there is some workaround that I am not
aware of? BTW does anyone when (if at all) Apple is going to fix this
OpenGL bug and is there any place where I can find the status of work
on it?
Regards Michal.


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