Re: cant find libGL.so with wine 0.9.52 (3)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Sunday January 20 2008 20:35:43 Michael D. Johnson wrote:
> I think I found it.
>
> When I issued the wineprefixcreate command I got this return:
>
> /"err:module:load_builtin_dll failed to load .so lib for builtin
> L"opengl32.dll": /usr/lib/libGL.so.1: undefined symbol: XDamageAdd"
>
> I had just readded the 32 bit libdrm from the update service.  Which I did
> again, once I found this.  But I am getting the same thing. 

	libGL have a dependency on the Xdamage library. Try this. Run:

ldd /usr/lib/libGL.so.1 | grep -i Xdamage

	You should get something like this as an output from above command:

	libXdamage.so.1 => /usr/lib/libXdamage.so.1 (0xb7df4000) 

	Make sure that libXdamage can be resolved correctly.

	If above doesn't solve your problem, please attach full terminal output after 
running your Windows program in WINE (if it's big compress it with bz2).

_______________________________________________
wine-users mailing list
wine-users@xxxxxxxxxx
http://www.winehq.org/mailman/listinfo/wine-users

[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux