Re: 3D accelleration and Intel 940/945GM/GMS/GML

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(I'm subscriber of list, so please don't add my mail in cc list)

Markus Hitter wrote:
>
> Recently I tried with a huge app (Catia) with bad results.
>
> However, it should be possible to run 3D graphics which depends solely 
> on Window's built in OpenGL capabilities. Unfortunately, I couldn't 
> find a reasonable small app not depending on specific hardware so far. 
> Do you know one, preferably downloadable (demo version would be fine)?
>
Don't understand what you mean by "which depends solely on Window's 
built in OpenGL capabilities", AFAIK developpers would/should use 
DirectX or openGL standard API which implementation use 3D hardware (the 
"good" old time when developpers use direct hardware registers for hack 
was definitly end).
Any 3D app/game demo or not should be enough to test, right ?


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