>> I'm trying to get EVE Online working under WINE in Solaris. Reading >> various forums, it works fine with the last few versions in _Linux_, >> however in Solaris it does not. > > Sorry, I don't play Eve or have Solaris so no help there, but the native > Linux client for Eve went live last week, would you have better luck > getting it to run than using WINE? I think I'll be trying to figure out the issue for a few days first. My session for today has finished (got annoyed). I think it might be sort of a race condition, because when I set WINEDEBUG=all, which basically slows the program execution because of printf flooding the terminal, I can get the game to crash and invoke its crash handler showing a Windows message box. I'll try to run it with CPU affinity to a single CPU tomorrow. I hope to get further the following days. Right now I'm stuck somewhere in __wine_kernel_init, something in there seems to cause the issues. Naturally using the released Linux client (which uses Cedega, not native) in a branded zone (Solaris "jail" posing as Linux kernel) may work, but then I'd have to redirect X via TCP/IP. Not so optimal. -ts _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users