Re: Counter-Strike with ALSA sound driver

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I get the same errors when I play Total Annihilation using OSS Driver for audio.

I even wrote a little bit of Ruby code to analyse the Wine log files - it which condensed the 1.3MB of Wine log down to:

There were 12021 occurrences of err:dsound:DSOUND_MixOne
There were 6900 occurrences of err:dsound:DSOUND_PhaseCancel
There was 1 occurrence of fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem
There were 11 occurrences of fixme:d3d:IWineD3DStateBlockImpl_Release
There was 1 occurrence of fixme:d3d_surface:IWineGDISurfaceImpl_Blt
There were 22 occurrences of fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel
There were 14 occurrences of fixme:dsound:DSOUND_MixOne
There were 3 occurrences of fixme:system:SystemParametersInfoW
There were 11 occurrences of fixme:xrandr:X11DRV_XRandR_SetCurrentMode
A copy of the Ruby code is on-line and freely available at:

http://playingwithwine.blogspot.com


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