Starting work on wine

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



I want to get my hands dirty in the wine source code but I need a
little guidance, hopefully from someone working on the DirectX
sections of wine.

I've decided I want to get Carmageddon working properly.
I have already added it to the appdb (http://appdb.winehq.org/
appview.php?iVersionId=6993) for the windows version.

My main question is, how can I go about linking the visual bugs that I
see with the area of code that needs work?
I have worked with DirectX before and I am capable of coding tests and
hooking directx on windows if needed.

_______________________________________________
wine-users mailing list
wine-users@xxxxxxxxxx
http://www.winehq.org/mailman/listinfo/wine-users

[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux