Re: Directdraw and Wine Compilation

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On Feb 13, 2:28 pm, "Roger-BH" <rogeriovin...@xxxxxxxxxxxx> wrote:
> The other one, which is the more important, is the directdraw support.
> I am running Diablo II in wine, using the i386 package with the ia32
> libs, and it runs fine, the video test detects both Direct3D and
> DirectDraw, but for some reason the "perspective" option related to
> Direct3D doesn't work, but I don't care about that.
> But if I try to compile wine myself, the video test doesn't detect any
> support, and Diablo II fails to run anyway.
>
I don't have a solution to your problem but I can recommend using a
Glide wrapper for Diablo II.  It works much better on Wine:
http://www.tu-harburg.de/~sisl0020/english/faq.html

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