I took another pass at trying to install this, and failed again with video issues. I have Fedora 5 and a nvidia MX-440 video card (To the uninitiated that's the sort they give away in breakfast cereal boxes - quite old 4x agp w/64MB) This time, I ran as windows 2000, ran under winedbg to slow things slightly. So I uninstalled fedora's highly cooked current video drivers, installed a debug 2.6.20 kernel and debug flavour of highly cooked nvidia-legacy drivers (Version 1.07<splash>). Glxinfo got offended at being asked, and glxgears didn't. Then I found that I had "nofb" as a kernel boot option, and removing that sorted things. glxinfo says nice things, and loads of extensions. glx & glu are version 1.3, opengl is 1.5.3, and glxgears gives 2263 - faster than with the newer drivers. But it still bombs. Any suggestions on a suitable WINEDEBUG variable setting to get to the bottom of this video error? WINEDEBUG=<your bright idea>? Smile Duane - I got your final two errors in addition to the snipped errors everyone gets as you can see. Can anyone suggest sensible traces to [SNIP OF COMMON ERRORS] fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveDuplicateFiles" fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders" fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:win:EnumDisplayDevicesW ((null),0,0x33eaa0,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x33eaa0,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1d3840) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x529dc0)->((nil),00001008) err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT override(not on swapchain) ! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now. fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to Rendering surface surf@0x521810 usage(WINED3DUSAGE_RENDERTARGET) err:d3d:state_multisampleaa Multisample antialiasing not supported by gl err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet err:d3d:tex_resultarg WINED3DTSS_RESULTARG not supported yet fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture >>>>>>>>>>>>>>>>> 501 from glCopyTexImage2D @ surface.c / 1800 fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture >>>>>>>>>>>>>>>>> 501 from glCopyTexImage2D @ surface.c / 1800 This last line line repeated a total of 32 times then fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x529dc0)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x160ef8 next block has PREV_FREE flag fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ScheduleReboot" Invalid address (0x7b8702ee start_process+0xee) for breakpoint 0, disabling it Process of pid=000a has terminated _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users