DirectX support in Wine is not fully implemented (but getting better for
certain) so you'll find unimplemented functions and stubs that can cause
problems for certain programs. 3 questions.
What version of wine are you running.
What application are you trying to run.
and why on god's green earth are you using mesa?
Randall Walls
ashok Kumar wrote:
Hello,
When running an application developed in Windows, the
following error occurs. Any thoughts? Does it have something to do
with directx support for wine?
fixme:d3d:IWineD3DImpl_CreateDevice (0x7ff41940) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.2 (1.5
Mesa 6.2.1)")->(0x00000009)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("Mesa GLX
Indirect")->(0x0000)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(40,0) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(128,0)
not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(129,0)
not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(130,0)
not handled yet
--
regards,
Ashok.
------------------------------------------------------------------------
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