It helps on World of Warcraft to nicen the process to -n 19 (sounds wired but works)so type: nice -n 19 wine <app> Does this help? Am Montag, den 16.05.2005, 18:25 +0200 schrieb Fabrice DELENTE: > Hello all. > > I have a strange and irritating problem with Star Wars: Knights of the Old > Republic. > > I played ok up to a place where I saved. There, I quit the game. When I > restarted, the sound became choppy, making the game unplayable: about 1/2 > sec of sound plays, then loops for about 3-4 sec, then the next 1/2 sec, > loops again, etc... > > The screen isn't updated during this; well, it is updated, but once every 15 > sec. > > When I switched to another virtual console, to kill wine, the sound resumed > normally! No more chooping and looping. So I came back to X, but at once the > problem restarted. > > This occurs with wineoss and winealsa, UseMMap or not. > > Seems to be a scheduling/threading problem, but I can't find a way to solve > that. Any hint? > > Thanks. > _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users