I've managed to run the game but there is a problem with the multiplayer.
When I choose "hot seat" option for multiplayer game the button "Ok" is shaded and not available,
so I cannot play. Also I cannot add aditional players.
May be I need to install TCP/IP Protocol?
I've read somewhere that this may be direct play problem.
Any ideas?
Wine-20040813.
Here is my config file:
WINE REGISTRY Version 2 ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;; If you think it is necessary to show others your complete config for a ;; bug report, filter out empty lines and comments with ;; grep -v "^;" ~/.wine/config | grep '.'
"Windows" = "c:\\windows" "System" = "c:\\windows\\system" "Temp" = "c:\\temp" "Path" = "c:\\windows;c:\\windows\\system;c:\\temp;c:\\temp\\test;f:\\" "Profile" = "c:\\windows\\Profiles\\Administrator" "GraphicsDriver" = "x11drv" ;"ShowDirSymlinks" = "1" ;"ShowDotFiles" = "1"
# [wineconf]
[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win2k3,win20,win30,win31)
"Windows" = "winxp"
; DOS version to imitate
;"DOS" = "6.22"
; Be careful here, wrong DllOverrides settings have the potential ; to pretty much kill your setup. [DllOverrides] ; some dlls you may want to change "oleaut32" = "builtin, native" "ole32" = "builtin, native" "comdlg32" = "builtin, native" "shell32" = "builtin, native" "shfolder" = "builtin, native" "shlwapi" = "builtin, native" "shdocvw" = "builtin, native" "advapi32" = "builtin, native" "msvcrt" = "native, builtin" "mciavi.drv" = "native, builtin" "mcianim.drv" = "native, builtin" "d3drm" = "native, builtin" "d3dxof" = "native, builtin" "dpnhpast" = "native, builtin" ; you can specify applications too ; this one will apply for all notepad.exe ;"*notepad.exe" = "native, builtin" ; this one will apply only for a particular file ;"C:\\windows\\regedit.exe" = "native, builtin" ; default for all other dlls "*" = "builtin, native"
[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use XRandR extension if present
"UseXRandR" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts (default "Y")
;;"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side fonts (default "Y")
;;"ClientSideWithCore" = "Y"
; Set both of the previous two to "N" in order to force X11 server side fonts
;
; Anti-alias fonts if using the Render extension (default "Y")
;;"ClientSideAntiAliasWithRender" = "Y"
; Anti-alias fonts if using core requests fallback (default "Y")
;;"ClientSideAntiAliasWithCore" = "Y"
;
[fonts] ;Read the Fonts topic in the Wine User Guide before adding aliases ;See a couple of examples for russian users below "Resolution" = "96" "Default" = "-adobe-helvetica-" "DefaultFixed" = "fixed" "DefaultSerif" = "-adobe-times-" "DefaultSansSerif" = "-adobe-helvetica-"
;; default TrueType fonts with russian koi8-r encoding ;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r" ;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r" ;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r" ;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r" ;; default cyrillic bitmap X fonts ;"Default" = "-cronyx-helvetica-" ;"DefaultFixed" = "fixed" ;"DefaultSerif" = "-cronyx-times-" ;"DefaultSansSerif" = "-cronyx-helvetica-"
; the TrueType font dirs you want to make accessible to wine [FontDirs] ;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType" ;"dir2" = "/usr/share/fonts/truetype" ;"dir3" = "/usr/X11R6/lib/X11/fonts/TT" ;"dir4" = "/usr/share/fonts/TT"
[ppdev] ;; key: io-base of the emulated port ;; value : parport-device{,timeout} ;; timeout for auto closing an open device ( not yet implemented) ;"378" = "/dev/parport0" ;"278" = "/dev/parport1" ;"3bc" = "/dev/parport2"
[spooler] "FILE:" = "tmp.ps" "LPT1:" = "|lpr" "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -" "LPT3:" = "/dev/lp3"
[ports] ;"read" = "0x779,0x379,0x280-0x2a0" ;"write" = "0x779,0x379,0x280-0x2a0"
[Debug] ;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection" ;"RelayInclude" = "user32.CreateWindowA" ;"RelayFromExclude" = "user32;x11drv" ;"RelayFromInclude" = "sol.exe" ;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection" ;"SpyExclude" = "WM_SIZE;WM_TIMER;"
[registry] ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false. ;Defaults are read all, write to Home ; Where to find the global registries ;"GlobalRegistryDir" = "/etc"; ; Global registries (stored in /etc) "LoadGlobalRegistryFiles" = "Y" ; Load Windows registries from the Windows directory "LoadWindowsRegistryFiles" = "Y" ; Registry periodic save timeout in seconds ; "PeriodicSave" = "600" ; Save only modified keys "SaveOnlyUpdatedKeys" = "Y"
[Clipboard] "ClearAllSelections" = "0" "PersistentSelection" = "1" "UsePrimary" = "0"
; List of all directories directly contain .AFM files [afmdirs] "1" = "/usr/share/ghostscript/fonts" "2" = "/usr/share/a2ps/afm" "3" = "/usr/share/enscript" "4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM] ; Uncomment the "Drivers" line matching your sound setting.
"Drivers" = "wineoss.drv" ; default for most common configurations ;"Drivers" = "winearts.drv" ; for KDE ;"Drivers" = "winealsa.drv" ; for ALSA users ;"Drivers" = "winejack.drv" ; for Jack sound server ;"Drivers" = "winenas.drv" ; for NAS sound system ;"Drivers" = "wineaudioio.drv" ; for Solaris machines ;"Drivers" = "" ; to disable sound "WaveMapper" = "msacm.drv" "MidiMapper" = "midimap.drv"
[dsound] ;; HEL only: Number of waveOut fragments ahead to mix in new buffers. ;"HELmargin" = "5" ;; HEL only: Number of waveOut fragments ahead to queue to driver. ;"HELqueue" = "5" ;; Max number of fragments to prebuffer ;"SndQueueMax" = "28" ;; Min number of fragments to prebuffer ;"SndQueueMin" = "12" ;; Forces emulation mode (using wave api) ;"HardwareAcceleration" = "Emulation" ;; Sets default playback device (0 - number of devices - 1) ;"DefaultPlayback" = "0" ; use first device (/dev/dsp) ;"DefaultPlayback" = "1" ; use second device (/dev/dsp1) ;"DefaultPlayback" = "2" ; use third device (/dev/dsp2) ;; Sets default capture device (0 - number of devices - 1) ;"DefaultCapture" = "0" ; use first device (/dev/dsp) ;"DefaultCapture" = "1" ; use second device (/dev/dsp1) ;"DefaultCapture" = "2" ; use third device (/dev/dsp2)
[Network]
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
;; from the Unix host name. You'll need to set ComputerName in
;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\ComputerName\ComputerName, too.
;"UseDnsComputerName" = "N"
;; sample AppDefaults entries
; 3 InstallShield versions who like to put their full screen window in front,
; without any chance to switch to another X11 application.
; So just catch them in a desktop window.
[AppDefaults\\_INS0432._MP\\x11drv] "Desktop" = "640x480"
[AppDefaults\\_INS0466._MP\\x11drv] "Desktop" = "640x480"
[AppDefaults\\_INS0576._MP\\x11drv] "Desktop" = "640x480"
[AppDefaults\\_INS5176._MP\\x11drv] "Desktop" = "640x480"
[AppDefaults\\_INS5576._MP\\x11drv] "Desktop" = "800x600"
;[AppDefaults\\iexplore.exe\\DllOverrides] ;"shlwapi" = "native" ;"rpcrt4" = "native" ;"ole32" = "native" ;"shdocvw" = "native" ;"wininet" = "native" ;"shfolder" = "native" ;"shell32" = "native" ;"shell" = "native" ;"comctl32" = "native" ; ;[AppDefaults\\setup.exe\\x11drv] ;"Desktop" = "800x600" ; ;[AppDefaults\\sol.exe\\Version] ;"Windows" = "nt40" ; ;; Some games (Quake 2, UT) refuse to accept emulated dsound devices. ;; You can add an AppDefault entry like this for such cases. ;[AppDefaults\\pickygame.exe\\dsound] ;"EmulDriver" = "N"
[AppDefaults\\Heroes3.exe\\DllOverrides] "dsound" = "builtin" "dsound.vxd" = "native" "ddraw" = "builtin"
[AppDefaults\\Heroes3.exe\\x11drv] "Desktop" = "810x610" "DXGrab" = "Y"
[AppDefaults\\Heroes3.exe\\Version] "Windows" = "winxp"
# [/wineconf]
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