On Sat, 28 Aug 2004 18:27:17 +1000, you wrote: > Hello, > > Many 3d modellers can use TrueType fonts to create 3D objects of words. > > Lightwave and Behemont are two that spring to mind. I can't find any on > linux. > > However, both lightwave and behemont give me the error: > fixme:commdlg:CFn_WMInitDialog No font found with truetype only, > dropping flag > > This is after the font has been correctly displayed in a "font > selection" box. The error seems to occur when the 3d modeller attempts > to convert the font to vertices or something. I'm thinking that maybe > the program is using a low-level api that gets the location of the font > so it can use its own loader, instead of a higher level wine/win api. > > Has anyone encountered this error before, and any suggestions on how to > fix it? Or, aternatively, does anyone know a 3d modeller in linux that > can load truetype fonts as objects? In the font selection box are these TrueType fonts marked with a TT icon? If not, you are fonts rendered by X and wine is not able to do much sophisticated things with it. The most easy way to use your fonts with wine rendering them is to copy the *.ttf font files to your C:\Windows\Fonts\ directory. If that does not solve the problem then send me the zipped output of the program when you start wine with: WINEDEBUG=+commdlg wine ... &> wine.log (replace the dots with your program and arguments) Rein. -- Rein Klazes rklazes@xxxxxxxxx _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users