I've got Wine CVS running with Half-Life. It plays, works well but when
I quit the game I am left with the Winedbg> prompt and I have to type
quit. Wine is complaining about an unhandled exception when it quits. I
notice the wrapper that starts wine uses
$RUNWINE --debugmsg -all '$@"
where $RUNWINE is wine with the path.
Would the --debugmsg cause it to end in debug mode instead of just
exiting or is it because wine has an unhandled exception. This is what
it gives me. Do I need to bug this?
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OPENGL32.DLL'
(0x4b850000)
No debug information in 32bit DLL
'D:\GAMES\SIERRA\HALF-LIFE\VALVE\CL_DLLS\DEMOEDITOR.DLL' (0x4d871000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\JOYSTICK.DRV'
(0x4e2f0000)
Unhandled exception: page fault on read access to 0x471396a0 in 32-bit
code (0x404f9680).
In 32-bit mode.
0x404f9680 (INSTR_EmulateInstruction+0x80 in KERNEL32.DLL): movzbl
0x0(%edi),%edx
Wine-dbg>
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