Re: What about performance in 3D games?

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dimesio wrote:
> 
> http://wiki.winehq.org/Performance


Thanks! ) But I've read this article before and wasn't satisfied with the answers.

As I can guess, wineserver handles the system calls going from application and after some processing sends them into the kernel? So, at first, wineserver never could have the priority level and all the privileges as kernel have. Is it right?

Don't laugh pls, just wanna talk of it =)
Just interesting to imagine... and realize in simple words )) 

----------------------
Frédéric Delanoy, I'm talking of proprietary drivers, was there Direct3D support excluded?







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