Starting 3d studio from the terminal gives some error-messages at least. This is the output: Code: wine ./3dsmax.exe err:ole:CoGetClassObject class {d27cdb6e-ae6d-11cf-96b8-444553540000} not registered err:ole:CoGetClassObject no class object {d27cdb6e-ae6d-11cf-96b8-444553540000} could be created for context 0x1 err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- --------------------------- Havok - Build (0) Base system initialized. ---------------------------- It seems there is some opengl-error. Outside wine glxgears is running fine. Other programs can use opengl without problems. I googled around a bit: OpenGL-trouble with wine often is caused by missing ia32libs. They are installed on my 64bit-ubuntu. What else could do the trick? [/code]