-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi, Changelog: - declare wh can support cube textures (currently only creation are done) now we can launch more d3d8 sdk samples -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.1 (GNU/Linux) iD8DBQE+wfv/p7NA3AmQTU4RAh3vAJ9Ahse2uT2w/Z+8gq8Mz/NP1Fu07wCgi2UE aSI9JoUXUuTc6VBPXzXSDXg= =7n8M -----END PGP SIGNATURE-----
Index: directx.c =================================================================== RCS file: /home/wine/wine/dlls/d3d8/directx.c,v retrieving revision 1.31 diff -u -r1.31 directx.c --- directx.c 13 May 2003 23:50:05 -0000 1.31 +++ directx.c 14 May 2003 08:16:10 -0000 @@ -335,7 +335,7 @@ pCaps->DestBlendCaps = 0xFFFFFFFF; /*FIXME: Tidy up later */ pCaps->AlphaCmpCaps = 0xFFFFFFFF; /*FIXME: Tidy up later */ pCaps->ShadeCaps = D3DPSHADECAPS_SPECULARGOURAUDRGB | D3DPSHADECAPS_COLORGOURAUDRGB ; - pCaps->TextureCaps = D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_ALPHAPALETTE | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP; + pCaps->TextureCaps = D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_ALPHAPALETTE | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_MIPCUBEMAP | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP; pCaps->TextureFilterCaps = D3DPTFILTERCAPS_MAGFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MIPFPOINT ; pCaps->CubeTextureFilterCaps = 0;