Age of Wonders 2 in wine has what appears to be probably a very simple bug, but makes the game unplayable - the game does not recognize mouse clicks at all. This happens in both this release (2/19) and last release (1/15), before that I have not tested, but I presume it has never worked. I'm not exactly an expert debugger :) but I tried some tracing, and it seems the game does not use direct input but regular windows mouse messaging, through X11DRV_GetCursorPos() and the like. The game has an option for software mouse, and this results in an even worse situation - the cursor will not move from the upper right portion of the screen, and even that disappears after that portion of the screen is refreshed. The graphics in this game appear perfect up to this point, the title screen looks beautiful, but I can't click on anything - I don't believe the main title accepts keyboard input (unless that isn't working either). The ONLY problem I have seen so far is the issues with the mouse. I'm submitting this to wine-users in the hopes that perhaps a more knowledgeable wine hacker can tell me how to provide more information about this problem (I'm willing to try to spend some time on it - I know C, but am very unfamiliar with the structure of wine), or to tell everyone about a very blatant input problem in wine that perhaps could fix more subtle problems in other programs. Thanks, - Corfe ( corfe@columbus.rr.com ) _______________________________________________ wine-users mailing list wine-users@winehq.com http://www.winehq.com/mailman/listinfo/wine-users