Re: small ctl3d fix

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----- Original Message -----
From: "Dmitry Timoshkov" <dmitry@baikal.ru>
To: "Rok Mandeljc" <rokmandeljc@hotmail.com>
Cc: <wine-devel@winehq.com>
Sent: Saturday, February 15, 2003 6:49 AM
Subject: Re: small ctl3d fix


> "Rok Mandeljc" <rokmandeljc@hotmail.com> wrote:
>
> > Dmitry's patch doesn't fix my problem, because app call only
> > Ctl3dIsAutoSubclass and it expects it to be true.
> >
> > ChangeLog:
> >     Changed default internal ctl3d auto subclass flag from false to true
>
> My test shows that after a successful Ctl3dRegister()
Ctl3dIsAutoSubclass()
> returns FALSE. Therefore your patch is wrong and you have to investigate
> what sequence of ctl3d calls in your application makes it return TRUE.
>
> --
> Dmitry.
>

like i said, it calls only Ctl3dIsAutoSubclass() and expects true, otherwise
it starts debugger. what if it should be set true for default and
Ctl3dRegister sets it to false?


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