Well, this implements
IDirectSound3DBufferImpl_Set*(), although I have feeling they don't work yet (3d
sound still doesn't work and since IDirectSound3DListenerImpl has need_recalc
boolean, i guess everything has to be recalculated again (using all properties;
btw, if someone has any ideas, please tell me)). I'll concentrate on calculating
later (when I replace all stubs).
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